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- #include "EVENTDEFS.H"
-
- struct JobType {
- ULONG date, valid, repeat;
- ULONG memo, length;
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- USHORT event, type;
- char args[80];
- char ports[40];
-
- UBYTE exclude_days, status, deleted;
- };
-
-
- /* NEW for v4.12 - May-16-96 */
- struct NewJobType {
- char Name[40]; // Event identifier/Name - for user recognition - MUST be unique to other event names !
- char args[128]; // command to execute
- char ports[40]; // packed CNet port range string (ie. 1-3,5,7)
-
- USHORT invoke; // Immediate, etc,.. see EVENTDEFS.H for explanation
- USHORT type; // Event Type - CNetC, ARexx, LogonBPS, etc,. see EVENTDEFS.H
-
- UBYTE status; // ready, disabled..
-
- // see include:time.h for time_t and tm attributes
- // all time_t values are converted to tm structures before comparison with critical times
-
- ULONG ExeTime; // time at which to execute event
- ULONG DateExecuted; // time event last executed (packed time_t value) - cnet only regards the "tm_day" of this value
- ULONG valid; // how long (in seconds) is event valid after ExeTime
- LONG Days; // What days TO PERFORM events - Bits 1-7 = Sun-Sat
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- UBYTE deleted; // TRUE if event deleted/obsolete - only deleted if the event is an "execute once/delete" event or if there is no repeat time
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- struct NewJobType *NextJob; // next job/event in list or NULL if none
- };
-
-
- // updated for v4.12d
- struct JobType4 {
- char Name[40]; // Event identifier/Name - for user recognition - MUST be unique to other event names !
- char args[128]; // command to execute
- char ports[40]; // CNet port range string (ie. 1-3,5,7)
-
- USHORT invoke; // Immediate, etc,.. see EVENTDEFS.H for explanation
- USHORT type; // Event Type - CNetC, ARexx, LogonBPS, etc,. see EVENTDEFS.H
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- UBYTE status; // ready, disabled..
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- ULONG StartTime; // Date to start event - includes start time & date (since midnight, Jan-01-1970)
- ULONG DateExecuted; // time event last executed (packed LONG value in seconds since Jan-01-1970)
- ULONG valid; // how long (in seconds) is event valid after ExeTime
- LONG Days; // What days to perform events - Bits 0-6 = Sun-Sat
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- UBYTE deleted; // TRUE if event deleted/obsolete - only deleted if the event is an "execute once/delete" event
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- struct JobType4 *NextJob; // next job/event in list or NULL if none
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- ULONG repeat; // when to repeat event - days, hours & minutes expressed in seconds
- UBYTE runport; // 0=do not run port, 1=run port if not loaded and leave running, 2=run port and then close after door execution
- };
-